Kinect Hacks: First-person slipping

Posted on December 12, 2010

Full-body mapping isn’t new to Kinect — not even hacking it to control the MikuMikuDance is new. But this isn’t the apparent innovation put on display by a Kinect tinkerer known as “Nao_u.” The adventurous programmer combines Microsoft’s camera sensor with a pair of Vuzix VR920 LCD glasses, allowing a player to see through Miku’s eyes (projected in the VR920 head-mounted display), while controlling her in-game actions with body movements registered by Kinect. It’s total first-person VR — J-pop style — with a $400 add-on!

Feeling confident in his new body, Nao_u steps out onto a precariously placed i-beam (just where did that come from?). High above the sim city, he takes his first, wobbly steps. You can see where this is going (after the break) …

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JoystiqKinect Hacks: First-person slipping originally appeared on Joystiq on Wed, 22 Dec 2010 14:30:00 EST. Please see our terms for use of feeds.

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