Super Meat Boy Devs Discuss Development, Publishers, PETA, Future Endeavors, and More

Posted on January 1, 2011

The two man indie developer powerhouse behind this years hair-pullingly difficult platformer, Super Meat Boy, recently conducted a postmortem interview with Game Informer magazine in which the duo describe the squishy red hero’s journey from inception to fan-reception. Also discussed are developers Edmund McMillen’s and Tommy Refenes’ humorous run-in with PETA, the trials and tribulations of getting the game published, and some general musings about the team’s future projects.

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Categories: Game News, Game Secrets


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