Lord Of The Rings: War In The North — Creating Art & Characters For Middle Earth

Posted on February 27, 2011

G4tv’s Jake Gaskill spoke with Philip Schaub, Art Director Lord of the Rings: War in the North for a little Q&A. Schaub dives into the creative process and “challenges” taken on to create the never before fully imagined environments of Middle Earth. Lord of the Rings enthusiasts should look forward to this gritty representation of Middle Earth that Schaub is hoping to accomplish.

Get ready to do battle north of Mordor and fight the war for Middle Earth.

 

 

 


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Dragon Age 2 Demo — Video Shows Gameplay, Dragons And The Champion

Posted on February 24, 2011

Dragon Age 2‘s demo is now available for download on the Xbox 360, PS3 and PC. The demo is the prologue of the game, minus the option to customize your character. Completing the demo earns gamers Hayder’s Razor, a dwarven blase, to use when the actual game comes out in two weeks. If the demo accumulates one million downloads BioWare will reward gamers with two in-game items. Haven’t played the demo yet? Watch the video below to see for yourself.

The demo gives gamers a taste of what to expect when Dragon Age 2 is released on March 8 for the PC, Xbox 360, and PS3.

Do you think Dragon Age 2 will be an improvement from Dragon Age: Origins ?

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Bulletstorm Full Metal Jacket Parody Video With R. Lee Ermey And Brian Posehn

Posted on February 23, 2011

To kick of its Bulletstorm special, X-Play enlisted the help of R. Lee Ermey (you know him as the drill seargent in Full Metal Jacket) and hilarious comedian Brian Posehn (Just Shoot Me, The Sarah Silverman Program)  to enact a scene inspired by Kubrick’s flick, with a heavy dose of profanity and hardcore weaponry thrown in for good measure!

These are the totally uncensored versions of X-Play’s videos, so don’t watch ‘em with your mom…unless she’s cool like that.

Part one is below. Part two is under the cut.

Full Metal 1

 


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Bulletstorm’s Best Lines: Writer Rick Remender Picks His Favorite Curses

Posted on February 22, 2011

In the video below, Bulletstorm writer Rick Remender discusses the…um… salty language of Epic’s upcoming kill-fest. The dialogue is filled with the filthiest language available, but unlike to many super-macho games, it’s actually funny, too.

“The dialogue should entertain you as you’re playing the game, not just convey information,” Remender says. We couldn’t agree more.

Check out the video…oh, and it’s obviously not safe for work or the ears of children!

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Morning Hangover: Presidents Day

Posted on February 21, 2011

Morning Hangover: Presidents Day

Today is Presidents Day, and you know what that means? No really, I don’t know what it means exactly. How will you be celebrating the many Presidents America has had? I’ll be celebrating in the most patriotic way possible: CoD: Black Ops Zombie Mode. Today I will be defending the nation with the help of two of America’s presidents: Nixon and Kennedy. I’m not a historian but I think that’s exactly what George Washington would have wanted.


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I Am Number Four: Turning Superpowers and Teen Love Into A Video Game

Posted on February 20, 2011

I Am Number Four

The Steven Spielberg / Michael Bay produced I Am Number Four opens in theaters this weekend, and represents the first in what Touchstone Pictures hopes is a long series of these films, based on the book of the same name, which is meant to be the first in a series of six. The novel is written by James Frey (of A Million Little Pieces fame), and Jobie Hughes. It was first published last August, and the second novel The Power of Six is due out later this year.

The film represents your prototypical story of a strange with powers struggling to discover his own identity, while also falling in love and struggling against authority and/or repression. In this case, it’s one of the last survivors of an alien race struggling against genocide, while trying to unlock the secrets buried within that could help save them. Remarkably, the film is ripe for a video game adaptation, but of course given the problems that such projects seem to have, Disney/Touchstone (who doesn’t have the best game/movie record) has stayed away from that territory.

Here, we delve into I Am Number Four, and talk about why this movie would make a good game. Oh, and beware. There are a few spoilers in here.

THE PLOT

The film revolves around a stranger, the titular Number Four, with mysterious powers having to hide himself from the public eye so as not to reveal himself, which has him and his warrior guardian (played by Justified’s Timothy Olyphant) living a nomadic existence while trying to stay off the grid. A task that involves multiple computers scrubbing Number Four’s images off of the internet constantly. If he shows up in a YouTube video or a Facebook photo, it gets zapped.

As the film opens, a young boy is pursued by unseen creatures, and brutally murdered. Simultaneously, tousled-hair Number Four screams in agony, as a third glyph-like tattoo burns into his skin. When he returns to his protector, he tells him “Number Three is dead.” As the film unspools, you’ll find out that Number Four, or John Smith as he’s known under his new alias, was part of of a group of nine infant aliens from the planet Lorien with the power to defend their race. But, before they could mature, their planet was wiped out.

Now these nine have been raised on Earth along with their guardians, and only six of them remain. As they grow, they discover “Legacies” that they have. Individual powers that can help them defeat the Mogadorians, a race intent on wiping them out. Number Four has to discover his legacies, while keeping his identity hidden, and try to blend in with the humans.

I Am Number Six

THE PLAYERS

Number Four: Four or “John,” is a good-looking, blonde-haired surfer wannabe who has to keep his head down, or else he risks murder at the hands of the overpowered Mogadorians. He carries with him a metal box that was passed down to him by his father, and may unlock the secrets of his own abilities. Early on, he develops the ability to shoot rays of light from his hands, and becomes faster and stronger than a normal human.

Henri: John’s guardian from Lorien who has been tasked with keeping John safe. He’s a stickler for secrecy, checks in with John via cell phone every hour, and keeps tabs on his activities via the internet while keeping them a secret. He’s highly trained in combat, and carries a Lorien power dagger.

Sam Goode: Sam is John’s lone male friend at his new school, and he’s the outcast science geek. His father went missing while searching for aliens, and Sam hopes to continue his legacy. When he discovers John’s extraterrestrial secrets, he joins the team and uses his knowledge and his father’s research to help him.

Sarah Hart: Sarah Hart plays the dead weight, er, I mean love interest to Number Four, which really means something after his guardian tells him that when they fall in love with someone, it’s for life. John spends an inordinate amount of time pining for Sarah and protecting her. She’s a photography buff with ties to the school’s quarterback, who isn’t too keen on John.

Mark James: The local quarterback who still has the hots for Sarah, Mark doesn’t take too kindly to John encroaching on his territory. After numerous pranks and scuffles with John, he eventually fights alongside him helps him out.

Bernie Kosar: A small lizard that stows away in the Jeep of Four’s Guardian at the beginning of the film later shapeshifts into a beagle, which they adopt and name Bernie Kosar. Later, during a climactic fight, Bernie shapeshifts into an enormous beast who aids Four and Six in their fight against the Mogadorians.

Number Six: The mysterious Number Six tracks John down throughout the story, ultimately revealing herself during the climactic fight. She has the ability to shield herself and others, and can turn invisible and teleport at short range. She’s a vicious fighter, and we learn that her own guardian was killed in battle. Also, she’s extremely hot.

The Mogadorians: A tattoo-headed race of aliens who breathe through gill-like slits around their nose, and hunger for the destruction of everyone from the planet Lorien. They are hunting down the Nine and killing them in numerical order, which leads them to Number Four. They use power weapons, knives, and enormous creatures to pursue and kill their prey.

I Am Number Sarah

THE PITCH

As with Prototype or inFamous, you play as Number Four, discovering how to control your powers while developing new ones in the process. However, you have the added task of having to appear normal while in high school. This means keeping your abilities under wraps during encounters with Mark James and his football cronies. Additionally, you’ll develop your friendship with Sam Goode, learning about his father and his research into aliens, and find out more about Sarah.

Side quests and missions will take you all over the town of Paradise, Ohio, where you’ll meet everyone from Mark’s suspicious Sheriff father, to Sam’s abusive stepfather. Slowly you’ll unlock some of your own basic abilities, while struggling to maintain your identity as a normal teenager. You and Henri will have brief encounters with Mogadorian scouts, and will have to work hard to stay off the radar of the conspiracy website They Walk Among Us.

Inevitably, John is discovered, leading to the climax at the high school. Thankfully, through the intervention of Bernie and Number Six, and with the help of Sam, Sarah, and Mark, you can eventually make your way through this final boss battle, before ending the story on a cliffhanger.

BONUS

With both John and Number Six, there’s a ripe opportunity for some Legacy-powered co-op gameplay. Toss in the ability to play as Sam, avoiding bullies and continuing your father’s research, or as Sarah, photographing the world through your lenses and experiencing the flipside of falling in love with a superpowered alien, and there are several game experiences buried in here.

If I Am Number Four performs well at the box office, we’ll no doubt see a string of sequels exploring the lives of the other Lorien teens on our planet. With Steven Spielberg and Michael Bay behind it, would you play a game like this? It combines superpowers and angsty love, which seem to be extremely popular right now.


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Marvel vs Capcom 3 Rejected Character Audition Tapes — Sasquatch, Squirrel Girl, Blair Herter

Posted on February 20, 2011

Marvel vs. Capcom 3 has plenty of characters for you to choose from, over 30 actually. If your favorite character from either the Marvel or Capcom side didn’t make the list, these audition tapes might be why. This time Sasquatch, Squirrel Girl, and Blair Herter are auditioning. Sasquatch has the power to be Canadian. Squirrel Girl can talk to squirrels, which is bound to come in handy if you hang out at college campuses. And Blair Herter has the power to look like the guy from Road Rules. Oh wait he is that guy, I knew it. Which characters do you want to see as DLC for Marvel vs. Capcom 3: Fate of Two Worlds?


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Marvel vs. Capcom 3 Takes On Marvel vs. Capcom 1 And 2 — Comparison Video

Posted on February 18, 2011

The Marvel vs. Capcom games has been a popular series over the past two decades. Between three games there have been dozens of changes to the franchise; graphics, characters, audio, story. Well the story hasn’t changed much, it’s still as vague as before. Some things will never change though, like the globe of characters where you choose your fighters. Check out our comparison video for Marvel vs. Capcom, Marvel vs. Capcom 2, and Marvel vs. Capcom 3. Which is your favorite?

Marvel vs. Capcom 3: Fate of Two Worlds is out now for the Xbox 360 and PS3.

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Marvel vs. Capcom 3 Audition Tapes For Rejected Characters — Background Zombie, Chad Namor And Drunk Link

Posted on February 17, 2011

Marvel vs. Capcom 3: Fate of Two Worlds has over 32 characters representing both Marvel and Capcom’s best heroes. Captain America, Ryu, and Storm are just some of the noble fighters for you to choose from. Not every character made the cut though. These are the audition tapes for the characters that were rejected from Marvel vs. Capcom 3. I personally think Background Zombie from Resident Evil 3: Nemesis, Chad Namor, the duo of Dunk Link and Tingle would all make great fighters with really unique combo moves. Capcom are you reading this? There is some serious potential DLC right here!

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Alice: Madness Returns "Wonderland" Teaser Trailer — A Few Familiar Faces To Stab

Posted on February 16, 2011

Alice: Madness Returns‘ latest teaser trailer is certainly mad. The trailer shows us some familiar characters: the Caterpillar, the Mad Hatter, the Hare and of course Alice. These characters aren’t what you’re used to based on Disney’s Alice but it might be exactly what you want if you’re a fan of American McGee.

Madness Returns takes place 11 years after American McGee’s Alice. Alice is no longer in the care of Rutledge Asylum. The violent memories of her parents’ death still haunt her as she escapes into her mental Wonderland that soon becomes threatened by an evil force.

Alice: Madness Returns will be released for Xbox 360, PS3, and PC and is on schedule to be released toward the end of 2011.


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The Bachelor: The Video Game: This is What Hell Must Be Like

Posted on February 15, 2011

Based on the hit reality television show of the same name, The Bachelor: The Video Game for the Nintendo Wii gives you the chance to compete for love by playing a series of boring-ass mini-games. Now, when I say boring, I mean, “trapped on the tarmac for five hours without any food or water and all we can get on our TVs is the Golf Channel” boring.

The goal is to do well enough in these games to earn a rose at the rose ceremony and then go on to propose to The Bachelor OR The Bachelorette (Equity Now!). That’s it…and when I say “propose” I mean wave a ring in front of his/her face in a cutscene.

In honor of Valentine’s Day, we suffered through a game. Playing The Bachelor is an analogy for real-life love, really: you think it’s going to be exciting at first, but ultimately, you end up alone and bored, with only your saggy hot air balloon to keep you company. Plus, you never get to bone.

Check it out!

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Knights Of Badassdom: Upcoming Movie Will Kick Your Ass

Posted on February 12, 2011

Knights Of Badassdom: Upcoming Movie Will Kick Your Ass

Knights of Badassdom is an upcoming movie from the great Joe Lynch, an ex-g4tv.com mini-boss and crazy talented director. Badassdom tells the story of a group of live-action role-players who must battle a demon when they accidentally summon a demonic force for real. It stars Steve Zahn, Ryan Kwanten, Summer Glau, Peter Dinklage, Margarita Levieva and Jimmi Simpson.

Why am I telling you about it? For two reasons:

  1. You will like it.
  2. You should like it. Specifically, like its facebook page.

If over 1000 people hit the Facebook “like” button for this film, we’ll get to see the first publicity still for the movie. I really want to see that picture.

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Mass Effect 2 Wins Game Of The Year At The 2011 Interactive Achievement Awards

Posted on February 12, 2011

Interactive Achievement Awards

The results are in from the 14th annual Interactive Achievement Awards, and the big winner is Mass Effect 2. The game took home the Game of the Year award, as well as the prize for Role-Playing/Massively Multiplayer Game of the Year and Outstanding Achievement in Story.

In terms of sheer numbers, Red Dead Redemption is the winner, taking home five total awards, including Best Outstanding Character Performance for John Marston and Action Game of the Year.

The full list of winners is below:

Family Game of the Year
Dance Central

Microsoft Game Studios/MTV Games
Harmonix Music Systems

Strategy/Simulation Game of the Year
StarCraft II: Wings of Liberty

Blizzard Entertainment
Blizzard Entertainment

Outstanding Achievement in Animation
God of War III

Sony Computer Entertainment America
SCE Santa Monica Studio

Outstanding Achievement in Art Direction
Red Dead Redemption

Rockstar Games
Rockstar San Diego

Outstanding Achievement in Visual Engineering
Heavy Rain

Sony Computer Entertainment America
Quantic Dream

Outstanding Achievement in Game Play Engineering
Red Dead Redemption

Rockstar Games
Rockstar San Diego

Outstanding Character Performance
Red Dead Redemption
– John Marston
Rockstar Games
Rockstar San Diego

Outstanding Achievement in Story
Mass Effect 2

Electronic Arts
Bioware

Role-Playing/Massively Multiplayer Game of the Year
Mass Effect 2

Electronic Arts
Bioware

Outstanding Innovation in Gaming
Heavy Rain

Sony Computer Entertainment America
Quantic Dream

Outstanding Achievement in Original Music Composition
Heavy Rain

Sony Computer Entertainment America
Quantic Dream

Outstanding Achievement in Soundtrack
Rock Band 3

MTV Games
Harmonix Music Systems

Outstanding Achievement in Sound Design
LIMBO

Playdead
Playdead

Sports Game of the Year
FIFA Soccer 11

Electronic Arts
EA Canada

Social Networking Game of the Year
CityVille

Zynga
Zynga

Adventure Game of the Year
LIMBO

Playdead
Playdead

Racing Game of the Year
Need For Speed: Hot Pursuit

Electronic Arts
Criterion

Fighting Game of the Year
Super Street Fighter IV

Capcom
Capcom/Dimps

Outstanding Achievement in Online Game Play
StarCraft II: Wings of Liberty

Blizzard Entertainment
Blizzard Entertainment

Portable Game of the Year
God of War: Ghost of Sparta

Sony Computer Entertainment America
SCE Santa Monica Studio/Ready at Dawn

Casual Game of the Year
Angry Birds HD

Chillingo
Rovio

Outstanding Achievement in Game Direction
Red Dead Redemption

Rockstar Games
Rockstar San Diego

Game of the Year
Mass Effect 2

Electronic Arts
Bioware


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DICE 2011: Looking Ahead And Not In People’s Ears, And Other Lessons From The BioWare Doctors

Posted on February 12, 2011

DICE 2011: Looking Ahead And Not In People's Ears, And Other Lessons From The BioWare Doctors

BioWare co-founders Dr. Ray Muzyka and Greg Zeschuk are responsible for some of the most successful and acclaimed franchises in gaming, and during their DICE 2011 presentation, the doctors discussed the business philosophies and core values that have led to BioWare’s success.

Not surprisingly, BioWare puts a heavy emphasis on long-term goal oriented thinking, and the doctors advise that while it might be attractive and easy to think about the now, it’s much more beneficial, creatively and from a business perspective, to instead focus on the “power of then.”

Risk is another key component to BioWare’s success. The doctors revealed that they bet BioWare on several occasions, the most notable of which was paying for Neverwinter Nights out of their own pockets.

“If it hadn’t worked,” Zeschuk admitted, “we probably would have crashed and burned, or very, very close to it. We actually bet the company when we joined Elevation and Electronic Arts. These are all calculated bets we made to try to get to where we thought we’d be more successful.”

Clearly, those risks paid off, and, as Zeschuk so eloquently put it, if not for the talented folks that call BioWare home, “We wouldn’t be here at all. We’d probably be…in a medical office looking in people’s ears and other things we don’t want to look inside.”


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RIP Guitar Hero 2005-2011?

Posted on February 11, 2011

Since Activision announced that they are dropping the Guitar Hero game, does that mean Guitar Hero has been killed forever? Should Guitar Hero RIP for good? Our gaming experts, Stephen Johnson and Eric Eckstein, examines the future of Guitar Hero to see if the game can evolve into something better or be extinct from the gaming world.

After watching our ‘Guitar Hero Talkabout’ video, what do you think? Will Guitar Hero return as something better or should be start burying the grave of Guitar Hero? Leave your comments below.

Related: Activision Drops Next Guitar Hero Game


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Diablo 3 PvP Preview

Posted on February 08, 2011

'Diablo III'

There are a few things that PC gamers get to look forward to in life. One is a comfy chair, another is taking that brand new mouse or keyboard out of the box, and the third is getting to play Diablo 3. Kevin Kelly recently went to Blizzard’s HQ in Irvine to try out Diablo 3’s PvP mode, and let’s just say I’m a little bit jealous.

“While the build was the same as it was at BlizzCon last year, seeing it up close and personal shows the potential of putting the Arena system into the game. Toiling and grinding through the realms of Diablo can become pretty tedious, and sometimes you’ll need a place to vent that frustration. This is perfect for that outlet, and it trains you in the effective use of your skills and abilities as well. Think of it as the X-Men’s Danger Room or the training simulation from the Matrix, without all the holograms and fakery.”

For more info behind Diablo 3’s PvP arena mode, check out our in depth preview.


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G.I. Joe Cobra Reviewed On Fresh Ink Online

Posted on February 06, 2011

Fresh Ink Online host Blair Butler reviews G.I. Joe: Cobra, Heavy Metal spin-off Orc Stain, Daytripper, Thor and the Warriors Four, Rose and Isabel, Superman: Secret Origin, and The Question: Pipeline.

Make sure to visit us on Twitter, Facebook and MySpace.

And for more comic goodness, check out Los Angeles Times Hero Complex blogger Geoff Boucher’s “Get Your Cape On” pick of the week and don’t forget to visit our friends at Comic Alliance.

Subscribe to G4’s WEB SHOWS Video Podcast:


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Super Bowl 2011: The Ultimate Video Game Game Football Team

Posted on February 06, 2011

Super Bowl 2011: The Ultimate Video Game Game Football Team

This weekend, the Steelers and the Packers will battle it out in Super Bowl 2011 (the 45th, if you’re keeping track), eventually crowning a champion while millions of football fans watch from the comfort of indoor screens and guzzle down metric tons of beer. But, these players are simply bone and meat. None of them are made up of the pixels that denote a true hero. While Troy Polamalu might have as much hair bound up in those curls as Bayonetta does, she’d tear him apart in a fight.

Which got us to thinking: where’s our ultimate video game football team? Madden is automatically disqualified for being a simulation, and Cyberball is just too futuristic. Yet, entirely awesome. Why doesn’t someone bring that game back already? Football with robots? That’s pretty amazing. Just like Base Wars on the Nintendo, where owners grow tired of paying exorbitant player salaries and create roboteams. One day, you just wait.

In the meantime, that brings us to our All-Pro G4 Video Game Football Team. These are the guys and gals that will be challenging the winners of Super Bowl XLV, in a dreamworld somewhere, to bring pixelated pigskin action to a worldwide audience. If these are the teams, just imagine the cheerleaders. Read on for the full roster.

MEET THE OFFENSE

  • Quarterback – Mega Man: He’s tough, wily, fast on his feet, and able to shake off the most powerful of attacks. Plus, his arm is literally a cannon. The Mega Buster would be able to launch a ball from one stadium to another, so nailing a receiver in the end zone should be fairly easy.
  • Center – E. Honda: Can anyone block like this guy? His Hundred Hand Slap would be enough to block anyone while giving his QB time to fade back into the pocket. It’s not like most people are brawny enough to take down a sumo wrestler, but when his hands start flying at you like lightning, you’re probably going to back off. I just hope he has something on under that skirt.
  • Running Back – Sonic the Hedgehog: You know he’s fast as hell, but he’s also short enough to duck under linebacker’s legs, and his dash can get those extra yards you need in critical situations. Give this little guy the ball for halfback duties and watch him chew up turf like Gary Oldman gnaws on scenery.
  • Running Back – Master Chief: He’s big, he’s strong, yet he’s also quick on his feet and can run pretty good when he really needs to. With fullback duties, Master Chief would excel at opening up holes for Sonic. He could level a linebacker and block the heck out of anyone else, even without the shields.
  • Wide Receiver – Bionic Commando: Think about it. He uses his arm to latch onto anything, and pull himself towards it, so why not use it to latch onto the football and yank it down into his cradling arms? It won’t matter if Mega Man’s aim is off a bit, Bionic Commando can just grab it on the run and keep going.
  • Wide Receiver – Isaac Clarke: Is it cheating when you happened to be outfitted with awesome tech? Probably. But, who cares, because the refs in this game turn a blind eye when it comes to being awesome. Isaac could zap the ball with kinesis and yank it towards him, saving those errant balls and making fumbles a thing of the past. Maybe we’d disallow his stasis power.
  • Guard – Roman Bellic: This chubby cousin from Grand Theft Auto 4 would be perfect as a guard, using his bulk to keep defenders at bay. He’s fairly ruthless, although he likes to have other people do his dirty works and tends to whine a lot. Someone will need to keep this guy in line.
  • Guard – Companion Cube: Who better to stop a linebacker than a very hefty metal cube? This thing could shrug off attacks from left and right, and stand ground perfectly. Why? Because it’s highly immovable. Just make sure you plop him down directly in formation, because, well … it can’t move.
  • Tackle – Wrex: Krogans would made perfect tackles, because they’re tall, beefy, strong, and agile. Oh, and they can go for long periods without food and water, and have multiple backup organs. So if this guy perforates a lung, he’s going to be okay. He’ll be staying in the game no matter what the defense tosses at him.
  • Tackle – Donkey Kong: He’s big, he’s beefy, and he runs on bananas. Slotting this guy in at tackle give you a strong simian with gigantic arms who can toss linebackers around like, well, barrels. He also keeps his head on a swivel, and he can really move those feet if he needs to, especially when he runs on all fours.
  • Tight End – Samus: Rear end jokes aside, Samus has what it takes to shine in the tight end position. She’s strong enough to block when she needs to, and speedy enough to run routes and catch passes on the fly. Her beam powers would possibly be nullified, but nothing is stopping her from rolling up into a ball and plowing through defenders.

MEET THE DEFENSE

  • Nose Guard – Goro: I was tempted to stick Gaia in here from God of War, but we didn’t want to get too ridiculous. Instead, I’m sticking the four-armed Goro from Mortal Kombat in here because he’s huge and he’s got four arms. Swatting passes, strong arming a center, and reaching out to collar a stray tight end? No problem. That still leave him with one spare hand.
  • Tackle – Bowser: Are you seriously thinking about blocking this guy? He’s got a spiky back that will turn you into swiss cheese, and that hard shell can’t be something you’d be interested in charging into. Also, he’s a jerk. He’ll probably kidnap a cheerleader or two and call them “princess,” but that’s the least of your worries.
  • Tackle – Big Daddy: Stopping the rush? No problem. This guy has a freaking drill for an arm. Plus, he gets all angry, turns red, and charges. Watch out quarterbacks. When you hear his warning bellow, you’d better toss that ball into the stands or just fall down and whimper.
  • Outside Linebacker – The Spy: Want someone to spy on the quarterback? Then why not use an actual spy? Plus this guy could just disguise himself as a member of the other team and completely fool the opposing team. “Wait, that guy’s on OUR team! Why is he grabbing our … oh, sonofa.”
  • Outside Linebacker:
  • Defensive End – Kratos: His decorative body paint may make him look like he’s already wearing a helmet, but the reason Kratos is on this list is not his sexy fashion sense. I would like you to imagine, for just a moment, trying to run around his hulking frame and burning interior rage issues. Not going to happen.
  • Defensive End – Marcus Fenix: Running backs are told to keep their knees churning until they can find a hole in the defense. When Marcus Fenix is on the line, there will be no hole, and if by some chance a hole materializes, it will be filled with a very scary chainsaw and something witty about your dead body.
  • Cornerback – Monkey: Monkey from Enslaved may not look like your traditional cornerback, but what he lacks in quickness, he makes up for with the help of that cloud surf board thingy. Whether playing zone or man-to-man, those dinky receivers are going to get handled. Better stick to the run game, chumps.
  • Cornerback – Sam Fisher: A cornerback needs to guard the wide receivers against passes, and who better to keep an eye on things than Sam Fisher? This Splinter Cell hero has enough goggle-gear to keep eyes on several teams, so tracking a ball and shadowing a receiver should be extremely easy for him.
  • Free Safety – Chell: In the game of American Football, you have to use all of your advantages. Now, some would say there’s a fine line between Chell using her Portal gun to transport herself to wherever the ball is and cheating, but I say f*&k that fine line. She’s small, but being able to instantly teleport down the field makes Chell a lock for the Pro Bowl.
  • Strong Safety – Green Dwarf: Short, stocky, strong. What more can you ask for? This little guy is (barely) speedy enough to catch break runs and long bombs, but when he finally gets to them, they aren’t going anywhere. Golden Axe proves that he can hold people much bigger than him at bay, and here’s a cosplay photo to support that.

MEET THE SPECIAL TEAM

  • Kicker – Chun-Li: Who do you want to bury the ball deep? Someone with an extremely strong leg. Have you seen Chun-Li’s thighs? They’re like enourmous haunches of beef. Maybe because she’s got that powerful Lightning Kick move. There’s no doubt she could bury the ball deep, and take someone down if they happen to get past the line. Bonus: she also punts. What? We told you it was a special team. Of one.

Anyhow, that’s our fantasy football team. Who’s on yours? Will you be rooting for the Steelers or the Packers this weekend? Or will you forget football altogether and just bury yourself in a game all weekend? Either way, let us know what’s ahead in your plans. No matter what you’re doing: have a good one!

Go to Source (G4TV.com)

Stacking For Free For PlayStation Plus Subscribers

Posted on February 05, 2011

Double Fine's New Downloadable Title Stacking Revealed

Gaming genius Tim “Psychonauts” Schaffer and his fellow genii over at Double Fine are releasing Russian-doll simulator Stacking next Tuesday as a free download for PlayStation Plus subscribers! So get it when it hits, people. Non-plus subscribers will be paying $14.99 for the game. Membership, as they say, has its privileges. The game has a unusual idea, but it’s very cool, I promise. Check out our Stacking preview to see what I mean.

At the risk of sounding like a commercial, that’s not all Plus members will recieve. They’ll also be able to pick up a couple of exclusive demos: Yakuza 4 and Killzone 3. They’re auto-download, so as long as you have that feature enabled, you won’t even have to do anything to get ‘em.

Click the “Read More” tag for the full list of highlights for the next few weeks:


PlayStation Plus Highlights for 2/8:

Automatic Download
Killzone 3 Single Player Demo (Free and exclusive to PlayStation Plus subscribers)

Featured Game
Stacking (Free to PlayStation Plus subscribers, regular price $14.99)

Featured Qore Episode
Qore February Episode 33 (Free to PlayStation Plus subscribers, regular price $2.99)

Featured Avatars
Pocket Fighter Avatars (x6) (Free to PlayStation Plus subscribers, regular price $0.49 each)

PlayStation Plus Highlights for 2/15:

Full Game Trial
ATV Pure (Free and exclusive to PlayStation Plus subscribers)

Featured Demo
Yakuza 4 Demo

Featured Games
Let’s Golf – Playstation minis (Free to PlayStation Plus subscribers, regular price $4.99)

Discounted Games & DLC
Blacklight Tango Down (PlayStation Plus price $7.99, regular price $9.99)
R.U.S.E. – Pack of the Sun (PlayStation Plus price $7.49, regular price $9.99)
Gravity Crash (PS3) (PlayStation Plus Price $5.00, regular price $9.99)
Crash Bandicoot (PlayStation Plus price $3.00, regular price $5.99)
MAG Starter Kit (PlayStation Plus price $7.50, regular price $14.99)

Featured Themes & Avatars
Devil May Cry 4 Avatar Bundle (18 avatars ) (Exclusive to PlayStation Plus subscribers for $1.99)
DarkStalker Avatar Bundle (13 avatars) (Exclusive to PlayStation Plus subscribers for $0.99)
Femme Abstraction Theme (Free and exclusive to PlayStation Plus subscribers)
Snowman Dynamic Theme (Free and exclusive to PlayStation Plus subscribers)
Chinese New Year Dynamic Theme (Free and exclusive to PlayStation Plus subscribers)

Last Chance, Get Them While You Can – Coming down on February 8:

Featured Offers to PlayStation Plus Subscribers
Qore January Episode 32


Last Chance, Get Them While You Can – Coming down on February 15:

Featured Offers to PlayStation Plus Subscribers
Killzone 3 Single Player Demo
Hero of Sparta – PlayStation minis
Argyle Girls Theme
Hockey Theme

Discounted Games/DLC
Mega Man (PlayStation Plus price $3.00, regular price $5.99)
Juiced 2 PSP (PlayStation Plus price $10.00, regular price $19.99)
R.U.S.E. – The Chimera Pack (PlayStation Plus price $5.24, regular price $6.9


Go to Source (G4TV.com)

Zombie MMO From Undead Labs Coming To Xbox Live Arcade

Posted on February 05, 2011

Zombie MMO From Undead Labs Coming To Xbox Live Arcade

Massively-multiplayer online game developer Undead Labs has announced that its long ago revealed zombie MMO, now codenamed Class3, is coming to Xbox Live Arcade and will be published by Microsoft Game Studios.


“Undead Labs is thrilled to work directly with Microsoft to bring Xbox 360 players an outstanding zombie-survival franchise,” Undead Labs  founder Jeff Strain said in a statement today. “Our mission is to create original online games that truly feel at home on the console platform, and Xbox 360 is a fantastic platform for online console gaming. We plan to create an ambitious open world XBLA game and use its gameplay, setting, and technology as the foundation for a full online world game.”

Class3 will give players the chance to live out a zombie apocalypse in the virtual comfort of an MMO setting, complete with “sweet guns, fast cars, hand-to-hand combat, and copious amounts of zombie gore.” Players will also have to join together to design and build settlements, embarking on raids to secure food and ammunition, and rescuing other survivors.

One of the most compelling elements is that the game world changes in real-time and content becomes available depending on what players are doing. I’m not really sure exactly what this means in terms of gameplay, but I love the idea of a constantly evolving, zombie-filled open-world to explore and inhabit. Don’t you?

Hopefully, we’ll hear more about Class3 in the coming months.

Should the need arise, feel free to E-Mail me your tips, suggestions, and/or personal philosophies, or follow me on Twitter.


Go to Source (G4TV.com)


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