What We Played This Week: Aug 7-12

Posted on August 13, 2011

Addictive App Store games like Mega Mall and Zenonia 3 have captured our attention this week, but Crysis 2 and a slew of platformers still dominate our playing time.
Go to Source (GamePro)

Replay: Grand Theft Auto: Vice City

Posted on August 13, 2011

We thought that this weekend would be a good opportunity to go back and visit the modern-day classic known as Grand Theft Auto: Vice City. We were worried about how well it would hold up, but we were all looking forward to being reminded of how the story unfolds over the first couple of missions. Before long we were entering cheat codes to unlock the tank and trying to outrun the cops at a five-star wanted level. Enjoy the mayhem. Watch the video below as Andrew Reiner, Matt Helgeson, Joe Juba, and a pop-in mystery guest walk the mean streets of Vice City.

Due to a technical mishap, some of the audio from the game wasn’t recorded and has been replaced by the totally radical soundtrack for the game. Enjoy.

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Check out the rest of the Replay episodes at our Replay hub.


Go to Source (Game Informer)

Need for Speed The Run – Your Questions Answered

Posted on May 05, 2011

 

Questions about Need for Speed The Run have come flooding in and we’ve gotten some answers. While some of the more specific questions made the development team clam up faster than a threatened mafia witness, they were more than happy to chat about some of the exciting new features Need for Speed The Run is bringing to the table.

So thank you to everyone who sent in questions – including the question “Is it going to be awesome?” (YES!) – here’s what we have for you so far. We’ll be doing everything in our power to make the dev team keep talking, so keep sending your questions in and check back often for more updates.

Why use the Frostbite 2.0 engine?

One of our goals with Need for Speed The Run was to set the bar for visuals higher than any previous Need for Speed, and working with DICE’s revolutionary Frostbite 2.0 engine, we’re able to do that. The visual quality in Need for Speed The Run is unmatched among action racing games.

Three games in one year is a lot, what happened to the once-yearly Need for Speed?

Black Box was the company that put Need for Speed on the map, and has been developing Need for Speed The Run for more than two years already. Even though we’re more than six months away from release, we have some groundbreaking gameplay footage to show our fans at E3. Currently, there are three studios working on Need for Speed games, with Black Box and Criterion focusing on action racing experiences, and Slightly Mad Studios working on adrenalin-pumping simulations.

What can we expect from Autolog in Need for Speed The Run?

Autolog is back and better than ever. We’ve found plenty of new ways to encourage friendly – but heated – competition between you and your friends. Autolog is now a staple to the franchise and a feature we’ll continue to grow with each Need for Speed game.

Can you tell me anything about the story?

All we can say at this point about the story is that you’ll be drawn into an illicit, high-stakes race with no speed limits, no allies, and one goal: making it to New York first.

You said this year Need for Speed goes to the next level, what does that mean?

This year, we’re pushing the limits of everything you’ve expected from a Need for Speed game, with a gripping storyline, awe-inspiring visuals, and the most intense racing experience you’ll find anywhere.

How good are the car physics in Need for Speed The Run?

The development team is hard at work to create road-hugging physics that are in line with what you expect from an action racing Need for Speed game.

Go to Source (NeedForSpeed.com)

Sony May Be Hit By A Third Attack This Weekend

Posted on May 05, 2011

PSN, Playstation Network
Sony may be hit by yet another attack this weekend. According to CNET, hackers are planning to attack Sony’s website in the next few days. The attack is said t …

Continue reading Sony May Be Hit By A Third Attack This Weekend.

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Go to Source (G4TV.com)

Spoiled! Portal 2

Posted on May 05, 2011

It almost feels wrong highlighting the finale of Portal 2 when the entirety of the game is near perfect. Few of us in the Game Informer offices rushed to discuss the awesome climax right after beating it. Instead we chatted about memorable puzzles along the way, new gameplay mechanics, and Cave Johnson. Especially Cave Johnson. That doesn’t mean that the ending of the game isn’t worth spoiling for anyone silly enough not to complete it. Even if you did complete it, I present this video of Ben Reeves and I discussing what we thought about the ending in the great outdoors.

Spoiled Alert!

Portal 2’s conclusion:

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Discussion with Ben Reeves:

(Please visit the site to view this media)

For more episodes of Spoiled! check out our hub page.


Go to Source (Game Informer)

Some PSN services to return this week, full services ‘within this month’

Posted on May 01, 2011

Sony’s US PlayStation blog tonight announced that “some PlayStation Network and Qriocity services” will become available this week as the company scrambles to build a new server home in the wake of a security breach earlier this month. Though no specific time or date is named, the post lays out a plan to “begin a phased restoration by region” of services “shortly,” alongside a mandatory system update for all consoles forcing a change in password, before the full return of services “within this month.”

With the return of services will also come a new position at Sony Corporation: chief information security officer, a position that will report to current chief information officer Shinji Hasejima. Additionally, the company says it is expediting an “already planned move” of its data center — a data center the post claims to have been “under construction and development for several months,” despite the attacks having only occurred within the past few weeks. Sony also detailed its “Welcome Back” appreciation program a bit more thoroughly, though it still remains unclear what content the company will be offering in various regions as an apology. The list of known services returning to PSN this week are listed after the break.

Continue reading Some PSN services to return this week, full services ‘within this month’

JoystiqSome PSN services to return this week, full services ‘within this month’ originally appeared on Joystiq on Sun, 01 May 2011 01:35:00 EST. Please see our terms for use of feeds.

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Fast Five

Posted on May 01, 2011

More Pinto than Porsche.


Go to Source (The Escapist – EscapistMagazine.com)

The Future Of Mortal Kombat DLC: Who Should Be Included Next?

Posted on April 30, 2011

 

We’ve been graced with something that rarely happens: a sequel that is totally amazing in almost every possible way.  I’m of course referring to the new installment of Mortal Kombat which offers some of the best fighting and most enjoyable fighting I’ve ever experienced in a game. One of the big reasons that the new Mortal Kombat game is such a hit in my eyes is because the game is packed with content like treasure trove that is the Krpyt, a fan pleasing Story Mode and bonus goodies like the addicting but sometimes brutal Challenge Tower.

read more (Shogun Gamer)

Fast Five: Car Chase Games That Would Make Vin Diesel and The Rock Proud

Posted on April 30, 2011

Fast Five
First of all, right off the bat, I have to let you know that Fast Five is terrible. Terribly awesome, that is. Yes, there is bad acting. Yes, the plot has a th …

Continue reading Fast Five: Car Chase Games That Would Make Vin Diesel and The Rock Proud

Go to Source (G4TV.com)

Depth Offers An Intense Battle of Sharks vs. Divers

Posted on April 28, 2011

 

I may be a bit late to the party about this, but I’ve just come across a game that is not only entirely original, but also takes a genre and literally takes it to new depths of excitement.  Most games in general tend to take place either on the land or in a few cases the sky. It’s very rare that we see a game that either features a water component or is set in some sort of water based world. But the new action game Depth takes players to a place they’ve never been to before and in the process offers not just one, but two new ways to actually experience a game.

read more (Shogun Gamer)

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SHIFT 2 UNLEASHED Legends Pack Available NOW!

Posted on April 26, 2011

 

It’s official, the Legends Pack for SHIFT 2 UNLEASHED is available now on the Xbox LIVE® Marketplace for 800 Microsoft Points, so if you’ve got a hankering for the golden age of racing, grab it today.

Featured in the Legends pack are 13 classic cars:
Alfa Romeo Giulia Sprint GTA (1965)
Austin Mini Cooper S (1965)
BMW 3.0 CSL Gr.5 (1975)
Ford Capri RS3100 Gr.4 (1974)
Ford Escort Mk1 RS1 600 (1971)
Ford GT40 Mk1 (1965)
Lotus Cortina Mk1 (1963)
Jaguar E-Type Lightweight (1963)
Nissan Fairlady 240ZG (S30) (1971)
Nissan Skyline 2000GT-R (C10) (1972)
Porsche 911 Carrera RSR 3.0 (1974)
Porsche 914/6 GT (1970)
Shelby Cobra Daytona Coupe (1965)

As well as five of the world’s most challenging classic race tracks:
Dijon-Prenois (1972)
Hockenheim (1982)
Monza (1958)
Rouen-Les-Essarts GP (1966)
Rouen-Les-Essarts Short (1952)
Silverstone (1975)

A special note to the folks who play SHIFT 2 UNLEASHED on PlayStation® 3: given the current outages on the PlayStation Network, the DLC is currently not available, but we’ll keep you posted.

Go to Source (NeedForSpeed.com)

Minecraft mod support planned

Posted on April 26, 2011

Minecraft developer Notch laid out the plans for mod support in the game in a post on his blog. They include a licensing agreement and possibly a mod marketplace.
Go to Source (Shack News)

"Blow $#%@ Up" With Explosive Launch Trailer

Posted on April 24, 2011

The upcoming downloadable game espouses a none-too-subtle tagline in
the latest trailer for the multi-directional shooter.

Lest you be confused by the message of what Gatling Gears is all about, EA
would like to clear up any confusion with this brief trailer. Mostly,
it’s about co-op mech-walking top-down twin-stick shootin’.

Gatling Gears will release on May 11th for XBLA and May 18th for PSN. Further trailer action can be peeped here.

(Please visit the site to view this media)


Go to Source (Game Informer)

Finish Him: Our Mortal Kombat Round-Up

Posted on April 24, 2011

FEATURE: We’ve written a ton about the recent revival of the Mortal Kombat franchise. Check out this round-up for our review, strange facts and more!
Go to Source (GamePro)

SHIFT 2 UNLEASHED Tuning Tips: Tires & Brakes

Posted on April 24, 2011

 

Everyone knows a car doesn’t perform well when it’s got a flat tire, let alone four flat tires. Using that as an extreme example, one can understand that by slightly adjusting tire pressure, you can improve the handling of a car.

I wouldn’t recommend solely increasing or decreasing tire pressure. It should be used in conjunction with the other tuning aspects offered, some of which I’ve already described. I want to reiterate that going overboard with one area can affect the rest of your tuning in a negative way. Making small tweaks to different parts will almost always garner better results than maxing out the settings on just one.

I’ve tuned a Mercedes-Benz SLS AMG fairly well, but I still feel some minor push in the corners. After manipulating the springs to my taste, I began fine-tuning my front and rear tire pressures.

I decreased the front to 40.00, and increased the rear to 55.00, promoting oversteer. This immediately helped  bring the rear-end around in the middle of the corner, getting the car pointed quicker, essentially allowing me to get back on the accelerator sooner. Anything larger than 10-15 in either direction is generally too much.

Whereas the tire pressure seemed to help in the middle of the corner, I still felt I was having to over-slow for the entry. By increasing the rear brake balance to 55.00, my entry improved enough to where I felt the car was helping me turn, instead of working against me. That being said, I wouldn’t advise going any higher than that. Couple your brake balance with a brake pressure between 10.00-15.00, and you should find the car acting more like it should.

Again, I can’t stress enough that while changing tire pressure may seem minor, small changes to multiple areas result in a better tuned car than giant changes in the more important areas. Make enough small changes and you’ll find yourself rising higher and higher on the Speedwall.

 

Go to Source (NeedForSpeed.com)

Atlas Shrugged

Posted on April 24, 2011

A shrug is about all this movie is worth.


Go to Source (The Escapist – EscapistMagazine.com)

Highlight of the Week: This is how a real man asks a woman out to dinner (Mortal Kombat (2011))

Posted on April 22, 2011

One of the best things about the new Mortal Kombat has to be Johnny Cage. He’s undoubtedly a dick (only a dick would tattoo ‘Johnny’ across his chest), but he plays it so well that it’s impossible not to like the guy. Without him, Mortal Kombat’s ridiculous pantomime plot would feel way too sincere. This is just one of Johnny’s many outstanding story mode moments:


Go to Source (GamesRadar)

The Elder Scrolls V: Skyrim Preview

Posted on April 22, 2011

We take an extended tour throughout the world of Bethesda’s upcoming open-world RPG ‘The Elder Scrolls V: Skyrim,’ and live to tell the tale another day.

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Go to Source (Shack News)

Shift 2 ‘Legends’ DLC brings some classic cars out of the garage

Posted on April 21, 2011

Are the newfangled autocontraptions in Shift 2 Unleashed a little too modern for you? Not a fan of all the vehicular bells and whistles fastened to your 21st Century whips? EA has announced a DLC pack that should give you the sweet, nostalgic release you crave. On April 24, the game will receive 14 retro cars and five equally retro tracks — most of which hail from the 1960s and ’70s.

You can pick up the new rides and venues for 800 Microsoft Points ($10). Check out the full list of new-old content included in the “Legends” pack after the jump — and while you’re back there, why not check out the DLC’s announcement trailer?

Continue reading Shift 2 ‘Legends’ DLC brings some classic cars out of the garage

JoystiqShift 2 ‘Legends’ DLC brings some classic cars out of the garage originally appeared on Joystiq on Thu, 21 Apr 2011 22:00:00 EST. Please see our terms for use of feeds.

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Say Hallelujah for the New Duke Nukem Forever Trailer

Posted on April 21, 2011

After 12 long years of waiting for the Duke to make his triumphant return to gaming, I figure waiting a few more weeks for the final release of Duke Nukem Forever on June 14th won’t really be that bad. So far we are doing quite well with the extra waiting time but another delay would definitely erode my patience big time.

With June 14th still a way off, Gearbox Software has release a new awesome trailer featuring the Dukeness himself, some new gameplay footage, strippers and some accolades from various gaming news sources. Complex magazine!?

read more

Go to Source (Shogun Gamer)

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